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Four short guides to plan, build and finish your first game with AI. Read them online, where the quizzes and checklists work, or grab the PDFs.

  1. 01 Pick
  2. 02 Plan
  3. 03 Make it fun
  4. 04 Make it look good
Guide 01 Start here

Pick your first game

Choose a game you can actually finish in 30 days.

  • A 2-minute quiz that matches you to one of six starter games
  • The smallest version of each game to build first
  • Where to release it, and three myths that sink first games
10 min read · 15 pages
Guide 02

Your first game in 30 days

The day-by-day roadmap. Set your start date and it becomes your calendar.

  • The 5 P's: Pitch, Play, Places, People, Polish
  • Six milestones, each with a yes-or-no test
  • How to playtest, and launch lead times
11 min read · 12 pages
Guide 03

The fun check

41 checks that tell you if a level will be fun, before you build it.

  • The four beats: meet it, develop it, twist it, test it
  • Plan a level in nine lines
  • A scorecard you fill in, right on the page
12 min read · 19 pages
Guide 04

AI art without the slop

Game art that looks designed and stays consistent from first image to last.

  • The seven-step workflow, hero first
  • Our prompt template
  • Rights, store disclosure and the slop check
25 min read · 21 pages
Premium

Want the full system?

These guides are the map. Premium walks you through every step of the build with us.

Join Premium
  • The video masterclassComing soonEvery stage, start to finish, built on screen.
  • The full coach for Claude CodeRuns this whole process with you, one day at a time.
  • A personal review from JohnYour game, played and reviewed.